![]() That's about Wait what? This is how the game has been forever and will never change. never thought they're much needed, I'd better have sexless/androginous kerbals, but it's not a bad addition to the game, just the one I don't care much about. ISRU is nice-looking, although it needs some work. Engine thrust changing with air pressure is great and long-awaited for. New Big-Ass plane parts (do not pretend that you didn't expect it to be pronounced this way) are great. So, either Squad thinks that it's OK to break saves for people using the supposedly finished commercial product or there will be no more polish on planetary bodies. Now, I'm pretty sure that save-breaking updates (like changing height maps for planets) are off the table after release. I'm also recalling someone called HarvesteR saying that every planetary body will be revisited and improved at some point. This abomination was introduced in 0.90 (the one and only beta release we've got) and somehow is still alive. It doesn't account for vehicle mass, multiple SAS sources make it go crazy, it overcompensates and tries to shake vessel apart. Try setting Mk1 pod with parachute to hold surface retrograde at reentry, and all it does is just. Stock SAS SUCKS in any other than "hold direction" mode. PS One more thing I forgot because I'm used to RemoteTech:ġ4. Antennas are still retracting after transmission and get stuck retracted. Why is The Claw still available in one size only?ġ3. Loud stuttering puffs are certainly not the way to do it.ġ2. If I'm in a map view, I would either not hear engine sound at all, or hear it constantly but muffled. There may be no placeholders in proper release.ġ0. I remember Squad members saying that "it's a placeholder". Kerbal professions are STILL linked to kerbal names. More so, most of it was updated right after "release". If it was 1.0 Release, this thread wouldn't even exist. Dear Squad, you call it a "Release" and you don't bother to spend 1500$ (it's a one-time payment)? No wonder Unity team doesn't help you to fix 圆4 issues - you're not their customer and they don't owe you anything.ħ. Google 'deferred lighting', which is available in UnityPro. Medium and large landing gear don't even spin their wheels, which is kinda ridiculous.Ħ. Any hope of stock wheel module handling multiple wheel colliders is lost. If fairings, decoupler and next engine are in the same stage, engine doesn't activate.ĥ. Confetti fairings look awful, don't support partial deployment and break things. why are my things exploding? Overheat? No warnings? WAIT, WHAT? DEBUG MENU? I HAVE TO USE CHEATS JUST TO PLAY THE GAME? I'd like to punch devs and QA in the face now, thank you very much.Ĥ. Screw bugged tutorials, I can build things myself, and launch, and go to the Moon or whatever. So, Alt-F4 (it's great that I know this key combination, not everyone does). ![]() ![]() Also, I can't exit the tutorial now because all buttons in the top right corner are inactive. I don't get it, let's launch the same tutorial again. ended? I see a crapload of parts and I can continue to build things. what just happened? It seems that tutorial. Let's fire up a tutorial, shall we? Ignoring all the insults thrown my way by the old geezer, let's build a simple rocket and. Usually, it's either set to best/close to best or it tries to predict optimal settings for particular rig.Ģ. I don't remember any other game trying to show me its worst on first launch. ? Oh, texture size set to "half" by default. So, I've deleted my installation completely and reinstalled 1.0 to see what would new player see.ġ.
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