![]() There is a task-only area located above the steps. These and the Cave Crawlers (in the first chamber, if you have combat level 46 or below) are the only aggressive monsters in this cave. Like Turoths, they are immune to all damage not dealt via leaf-bladed weaponry, Broad arrows, Broad bolts or the Magic Dart spell. The eighth chamber contains five Kurask.The rocks on the east wall and the pathway to the Kurask chamber may be used to safespot. The Agility shortcut requires level 62 Agility and leads back to the Basilisk (fifth) chamber. They are immune to all attacks not dealt via leaf-bladed weaponry, Broad arrows, Broad bolts or the Magic Dart spell. The seventh chamber contains twelve Turoths, requiring level 55 Slayer to kill.All monsters beyond and including these can drop level 3 Clue scrolls. As with Pyrefiends, their attack is magic-based melee, so wearing dragonhide is strongly recommended. The sixth chamber contains ten Jellies, which require level 52 Slayer to kill.These, like cockatrices and pyrefiends, drop level 2 clue scrolls. Also, upon entering this chamber, the music will change from The Slayer to Masquerade. With level 62 Agility the player can use the agility shortcut to enter the Turoth (seventh) chamber. Engaging with a southern Basilisk will allow them to reach the player. (The safespot spans multiple squares, and can be utilised by standing directly adjacent to the zigzag pattern.) From there, a player can safely attack any Basilisk to the north. There is a small safe spot against the southeast wall, one square north of the agility shortcut. ![]() The fifth chamber contains eight Basilisks which require level 40 Slayer and a Mirror shield to kill.For players using magic and ranged, there is safespot near rocks on west. Like Cockatrice, these also drop level 2 Clue scrolls. The Agility shortcut here requires level 81 Agility, and leads back to the first chamber. They attack with a magic-based melee attack therefore, wearing dragonhide or other high magic defence armour would be wise. The fourth chamber contains thirteen Pyrefiends which can be killed at level 30 Slayer.Furthermore, they commonly drop level 2 Clue scrolls. They require level 25 Slayer and a Mirror shield - without one, the player's stats (including life points) will be dangerously reduced. The third chamber contains seven Cockatrice.The second chamber contains seven Rockslugs - level 20 Slayer and a Bag of salt or Brine sabre are required to kill them.This chamber also contains an Agility shortcut which, at level 81 Agility, can be used to enter the Pyrefiend area. The first chamber contains eight cave crawlers (level 10 Slayer is required to kill them).This cave contains several slayer monsters, each with its own chamber. Cannons cannot be used in this cave because the air in the tunnel is too "humid". ![]() Note: Everything but the Kurasks and Cave Crawlers are passive (although the Cave Crawlers are only aggressive to players with a Combat level of 46 and below).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |